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One of our Digging Deeper Graphic Novels Series featuring Maggie the Mouse, I Must Tell Her!


Maggie the Mouse, I Must Tell Her :

Maggie the Mouse is a series of tthree Digging Deeper Graphic Novels based on the book          on the Bible.  Each episode has a set of lessons and supporting Flash Cards.

Foteaching, we find it haseach other while relating to characters from the Bible. FiDGiT and his friends are 'Seeking Treasure Not Of This World' a The Graphic Novel Maggie the Mouse has been broken down into three lessons.

Each lesson corresponds to the Episode and includes worksheets and questions to check student  comprehension of the material that was introduced in the lesson. The questions help students rediscover the material and recall key words from the story as well as discuss

open- ended questions that ask students 'What Do You Think This Means?'. The lessons are designed for both individual and group study. As the class completes the lesson, the students will have an opportunity to apply the biblical examples they have learned to

their circumstances.


Maggie the Mouse is based on the the Bible.  The stories are designed to help the reader with today's social living by giving an insight into what is happening in each storie and how God has a plan for all of us.  Each page of the Graphic Novel is expressing God's love and portraying the importance of His teachings.   


Maggie the Mouse Three Titles are:


       Title 1. Maggie the Mouse. I Must Tell Her: Trust

 

Title 2. Maggie the Mouse. I Must Tell Her: Purity


Title 3. Maggie the Mouse. I Must Tell Her: There Are Three But

They Are One


Maggie the Mouse sories gives the reader the ability to see the Bible examples being applied by the characters. The illustrations help reinforce memory  and intrigue the reader to want to keep reading to see what is going to happen next. This  Graphic Novel is the first of a three story set.

A great way to teach.


Elements are:


1. Read Me has both intro and overview of what to expect and how to use the program.

2. Story in a graphic novel format written with the young at heart, ages 9-13.

3. Flash Cards in a trading card format with Verse, Reflection, Tip, Summary and  graphic.

4. 7 Lessons with corresponding worksheet, overall-what-to-look-for section and review.

5. Teacher’s Guide is broken for easy reference.



See Products/ Graphic Novels.

 

Teachings for Eternal Life.

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